|
Homebrew Materials
Now you can simply and effectively design modern games for classic systems!
Pixels Past provides a wide variety of products and materials to enable today's
homebrew programmers.
All of our printed circuit boards (PCBs) are great for homebrew authors who
don't want to go through the hassle of desoldering chips from existing boards.
They have all been designed with the hobbyist in mind - they are simple to assemble,
have extremely high-reliability, and have been tested on the most stubborn systems.
No longer will you have to spend precious time collecting, stripping down and
building up cartridges. Now you can spend your time doing what you want to do
- writing games!
If you’d prefer not to build your own game cartridges, AtariAge
provides homebrew services
to build and assemble them for you. They can also design and produce full-color
manuals and labels. AtariAge exclusively uses Pixels Past products for their
cartridge assembly services.

Rev. B Front
|
|
These brand new boards are used to create
2K and 4K Atari 2600 games. They fit into standard Atari 2600 cartridge
cases.
Parts required:
* 2732 4K EPROM
* 7404 Hex Inverter
* 0.1uF Capacitor
Additionally, this board may be populated with a 24-pin Socket, which
is useful for game development. However, use of a socket precludes the
board's use in a standard Atari cartridge shell due to reduced clearance
of the EPROM.
Available
Exclusively at AtariAge.com |

Rev. B Back
|
|
| Atari 2600 8K/16K/32K (Bankswitch)
PCB |

Rev. A Front |
|
These brand new boards are used to create
8K, 16K, and 32K games (using standard Atari F8, F6, and F4 bankswitching,
respectively) for the Atari 2600. They fit into standard Atari 2600 cartridge
cases. This design uses a single programmable logic device (PLD) to handle
each of the bankswitching routines, reducing overall cost and simplifying
the design.
Parts required:
* 20V8 PLD (containing bankswitch routines)
* 0.1uF Capacitor
* 100pF Capacitor
* 2.2k Resistor
In addition, an EPROM is required in one of the following sizes:
* 2764 8K EPROM
* 27128 16K EPROM
* 27256 32K EPROM
This board may also be populated with a 28-pin Socket, which is useful
for game development. However, use of a socket precludes the board's use
in a standard Atari cartridge shell due to reduced clearance of the EPROM.
Available
Exclusively at AtariAge.com |

Rev. A Back |
|

Rev. A Front |
|
These brand new boards are used to create
32K games for the Atari 5200(they can be easily modified to accept 16K
EPROMs, as well). They fit in standard Atari 5200 cartridge cases.
Parts required:
* 27128 32K EPROM
* 7408 AND Gate
* 0.1uF Capacitor (2)
Additionally, this board may be populated with a 28-pin Socket, which
is useful for game development. However, use of a socket precludes the
board's use in a standard Atari cartridge shell due to reduced clearance
of the EPROM.
Available
Exclusively at AtariAge.com |

Rev. A Back |
|
| Atari 8-bit computer 8K/16K
PCB |

Rev. A Front |
|
These brand new boards are used to create
8K and 16K games for the Atari 400, 800, XL, or XE computer systems. They
fit in standard Atari 8-bit cartridge cases (both the old, brown style
with a metal plate and the later XE-style cases).
Parts required:
* 2764 8K EPROM or
* 27128 16K EPROM
* 7400 NAND Gate (not needed for 8K)
* 0.1uF Capacitor
Additionally, this board may be populated with a 28-pin Socket, which
is useful for game development.
Available
Exclusively at AtariAge.com
|

Rev. A Back |
|
| ColecoVision 8K/16K/24K/32K
PCB |

Rev. A Front |
|
These brand new boards are used to create
8K, 16K, 24K, and 32K games for the ColecoVision. They fit into standard
ColecoVision cartridge cases. This design uses a single programmable logic
device (PLD) to handle each of the ROM size configurations, reducing overall
cost and simplifying the design.
Parts required:
* 20V8 PLD (containing ROM size configuration routines)
* 0.1uF Capacitor
In addition, an EPROM is required in one of the following sizes:
* 2764 8K EPROM
* 27128 16K EPROM
* 27256 32K EPROM (also used for 24K games)
This board may also be populated with a 28-pin Socket, which is useful
for game development. While a socketed board will fit inside a ColecoVision
cartridge, the cartridge shell does not fit snugly over the EPROM. However,
the cartridge will still fit fine in a ColecoVision system for testing
purposes. .
Available
Exclusively at AtariAge.com |

Rev. A Back |
|
| Atari 2600/7800 Cartridge
Housings |

Exterior Front
|
|
The Pixels Past Cartridge Housing is a reproduction
of the original Atari 2600/7800 cartridge housing. It was designed to
allow homebrew authors to create their own video game cartridges without
needing to to go through the arduous task of obtaining common 2600/7800
cartridges, stripping them of their labels, cleaning them, and disassembling
them. The Pixels Past Cartridge Housing is a 3-piece design (containing
a front, back, and bottom insert) that gets rid of the spring-loaded sliding
door used in early Atari cartridge housing designs. The bottom insert
helps to keep the dust out of the cartridge and has the 2 prongs to open
the cart connector door on the system. The cartridge housing design was
simplified to make cartridge assembly trouble free. The housings support
the original Atari 2600/7800 PCBs or the new Pixels Past PCBs.
The prototype cartridge housing shown here was created with a stereolithography
process (SLA), a common process to verify the functionality and form of
a three-dimensional model. The final production was to be injection molded,
textured ABS plastic like the original Atari cartridges.
Due to the lack of significant market interest and the steep costs required
upfront to manufacture quantities of cartridge shells, production never
commenced. However, there is always a possibility that such housings will
be produced in the future.
|

Exterior Back
|
|
Disclaimer
AtariAge is the exclusive distributor
of Pixels Past products. Please contact AtariAge support (support@atariage.com)
for technical assistance and customer service issues.
Pixels Past does not assume any liability arising out of the application or
use of any product or circuit described herein. Pixels Past guarantees that
the printed circuit boards are electrically tested and meet physical design
and manufacturing requirements. Pixels Past warrants to replace any unmodified
circuit board proven to be flawed. Pixels Past is not responsible for improper
use or placement of components, incorrect soldering techniques, damage to systems,
or other assembly or electronics issues. Pixels Past reserves the right to make
changes without further notice to any products herein to improve reliability,
function, or design.
|